When Alphinaud enters the field, your opponent selects 1 dull Forward they control. Put it into the Break Zone.
Damage 3 — Alphinaud gains +2000 power.
Additional information
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Title#Near Mint, Lightly Played, Moderately Played, Heavily Played, Damaged, Near Mint Foil, Lightly Played Foil, Moderately Played Foil, Heavily Played Foil, Damaged Foil
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